![]() As it is gvg will quickly stagnate as the goods costs of placing sieges compared to the rate of success provide no reason for a guild to even attempt to attack another guild. ![]() A dialog window allowing the defense player to quickly replace defense armies that are worn out would be a nice touch, but the main thing would be the brief window of time.īalance/Abuse Prevention: The idea is to improve the balance so that defenders have a chance to replace at least one defense army between sieges. ![]() It shouldn't be impossible.ĭetails: There should be a brief "ceasefire" period between sieges - I suggest 30 seconds to give the defenders a chance to do what they can to bolster their armies (either adding or replacing armies). It doesn't matter how well organized and valiant the defense is - the set-up makes it simply impossible to squeak even one fresh defense army in if the besieging side is poised to set a new siege. Reason: The way it is now, the besieging side has an unreasonable advantage because they're notified that their siege has been eliminated and can replace it instantly, while the defense side needs to go through a number of extra clicks to replace or add an army. Have you checked the Ideas Section for the same idea posted by someone else? Yes. The moment a siege is successfully destroyed, the defenders need to have at least a tiny window of opportunity to quickly replace at least one or two battered defense armies. Proposal: In GvG, defense armies can't be added or replaced during a siege.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |